World of Warships

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World of Warships Empty World of Warships

Post by FusTinG on Sun Nov 05, 2017 1:29 pm

online game produced by international game developer and publisher Wargaming. The game features aspects similar to World of Tanks and World of Warplanes, having several classes of warships fulfilling different roles within teamed player versus player battles. It was released for Microsoft Windows on September 17, 2015.

World of Warships
World of Warships cover art.png
World of Warships cover art
Developer(s) Lesta Studio
Producer(s) Alexander Bogomolsky[1]
Designer(s) Anton Oparin[2]
Composer(s) Artur Tokhtash[3]
Engine BigWorld
Platform(s) Microsoft Windows
Release September 17, 2015
Genre(s) MMO
Mode(s) Multiplayer
Gameplay Edit

The gameplay is team-based. There are four different classes of vessels: destroyers, cruisers, battleships, and aircraft carriers;[4] these vessels span across ten tiers within the technology trees of several nations. The tech trees included the United States Navy, Imperial Japanese Navy, Kriegsmarine, Royal Navy, Soviet Navy, Polish Navy, Republic of China Navy, People's Liberation Army Navy, French Navy, Royal Australian Navy and Regia Marina.[5] Through research of each ship from each tier, a player can progress through the game. Each specific ship has a number of modules that can be accessed through experience. This experience is used to unlock modules, and when a ship's modules are completely researched, the player can continue to the next ship and the previous ship, if fully upgraded, becomes an Elite ship. Submarines are not present in World of Warships.[6]

Warships can be further customized by equipping modification kits and mounting consumables like signals and ship camouflage.

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World of Warships Empty Re: World of Warships

Post by Hari. on Tue Nov 07, 2017 8:40 pm

Adventure Time: Finn & Jake Investigations is a 2015 action adventure video game developed by Vicious Cycle Software[1] under license from Cartoon Network Interactive. It was published by Little Orbit for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii U, and Nintendo 3DS.[2] This is the fourth game based on the animated television series Adventure Time following The Secret of the Nameless Kingdom, and the first action adventure title in the series presented in full 3D graphics.[2] The game was first announced on April 21, 2015,[3] and released on October 20, 2015 in North America,[1][2] and was released on November 6, 2015 in Europe.

Adventure Time: Finn & Jake Investigations
Adventure Time FaJI WiiUboxart.png
North America boxart
Developer(s) Vicious Cycle Software[1]
Publisher(s) Little Orbit
Designer(s) Dave Ellis
Writer(s) Dave Ellis
Composer(s) Rod Abernethy
Series Adventure Time
Platform(s) Microsoft Windows
PlayStation 3
PlayStation 4
Xbox 360
Xbox One
Wii U
Nintendo 3DS
NA: October 20, 2015
EU: November 6, 2015
Genre(s) Action-adventure
Gameplay Edit

In this game, players can check out "Land of Ooo locales, talk to characters, sharpen their creative puzzle-solving skills, defeat bad guys and just have fun." Loosely based on the TV show's sixth season, the game features "a focus on exploring, investigating, and puzzle-solving. Thanks to the discovery of an assignment printing machine called the 'tickertype,' Finn and Jake decide to become detectives like Joshua and Margaret (Finn and Jake’s parents). Finn's sword will see a bit of action too, allowing [players] to fill the Tree House treasure room full of enemy drops."[2]

Reception Edit

It has a score of 66% on Metacritic.[4] Nintendo Life awarded it a score of 7 out of 10, saying "While it might prove too basic for more advanced players, younger players and families should have a fun time questing with dog and human. Big fans of the show, of course, should not feel so afraid to give this one a try, either."[5] Nintendo World Report awarded it a score of 7 out 0f 10, saying "By default, I feel as if this is the best Adventure Time video game so far. It’s not perfect, and it’s a little on the easy side, but as an Adventure Time fan, it made me smile." [6]

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