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Loadout....

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Loadout.... Empty Loadout....

Post by FusTinG Sat Nov 04, 2017 11:56 pm

Loadout is a free-to-play multiplayer third-person shooter developed by Edge of Reality, originally made for Microsoft Windows then ported to PlayStation 4, Loadout focuses on arcade-style multiplayer firefights across a variety of modes and uses an over-the-top cartoon gore and wealth of character customization options. Players can alter the appearance of their in-game avatar as well as the properties of their weapons at the cost of some premium in-game currency.[1] The development of Loadout has since been abandoned and many main developers have been initially thought to be laid off for unknown reasons, though it has been clarified by the CEO of Edge of Reality, Rob Cohen, that the layoffs was due to the lack of budget for further developments, with the current budget only enough to just maintain the servers.[2] [3]

Loadout
Loadout's logo.jpg
Developer(s) Edge of Reality
Publisher(s) Edge of Reality
Platform(s) Microsoft Windows, PlayStation 4
Release Microsoft Windows
January 31, 2014
PlayStation 4
December 16, 2014
Genre(s) Third-person shooter
Mode(s) Multiplayer
Gameplay Edit

There are five types of gamemodes: Death Snatch, Blitz, Jackhammer, Annihilation, and Extraction, most of which are based around collecting Blutonium, a fictional element.[4]

Death Snatch
Upon killing an enemy player, the dead player will drop a vial of Blutonium which can be grabbed to add to team score.
Extraction
Extraction is a game mode in which the first team to win is the one to collect the most Blutonium, an object in the game that rewards one team with points. A player who is designated as the Collector has to travel around, picking up Blutonium and depositing it in the provided baskets, gaining points. The Collectors are chosen randomly from the currently alive players.
Blitz
The map is dotted with poles and one will be designated as a control point. Teams will compete for control of the point, as standing near it slowly raises a team-colored pair of boxers, as well as taking down the enemy's boxers. When the boxers reach the top of the flag, the point is captured and it is added to the team score.
Jackhammer
Jackhammer is a gamemode similar to Capture the Flag, except the player can kill people with the flag. The goal is to take the enemy's hammer and return it to the player's base. When the enemy's hammer is in control, the player can smash people with it, killing them instantly. Each hammer has 5 smashes per capture. Capturing the hammer will add to the team score.
Annihilation
Annihilation is a game mode that combines elements from other game modes. The goal is to get a team score of 10,000. Several things can add to the team score. Players drop Blutonium vials on death, similar to Death Snatch. The vials can be picked up to gain team score points. As well, there are two control points which can be captured to gain a temporary damage buff, and adding to the team score, similar to Blitz. There is also a Jackhammer, which can be captured and used to kill people. Adding to the team score will give the player a growing supply of personal Blutonium, which can be used to purchase upgrades for their character. There are three types of upgrades. The first is attack, which buff the amount of damage dealt, the second is Tank, which adds the amount of damage able to withstand, and Health, which increases the healing the player can give to others and adds to the effectiveness of health packs. Once a team has reached 10,000 points, the team must take the enemy's hammer back to their base, and charge it. Then, the team must take the hammer back to the enemy's base, and smash it inside the base, destroying it, finally winning the match.
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Loadout.... Empty League of Legends

Post by FusTinG Sat Nov 04, 2017 11:57 pm

League of Legends (abbreviated LoL) is a multiplayer online battle arena video game developed and published by Riot Games for Microsoft Windows and macOS. The game follows a freemium model and is supported by microtransactions, and was inspired by the Warcraft III: The Frozen Throne mod, Defense of the Ancients.[1]

League of Legends
League of Legends logo.png
Developer(s) Riot Games
Publisher(s) Riot Games
Director(s) Tom Cadwell
Producer(s) Steven Snow
Travis George
Designer(s) Christina Norman
Rob Garrett
Steve Feak
Artist(s) Edmundo Sanchez
Troy Adam
Paul Kwon
Writer(s) George Krstic
Composer(s) Christian Linke
Platform(s) Microsoft Windows, macOS
Release
WW: October 27, 2009
Genre(s) Multiplayer online battle arena
Mode(s) Multiplayer
In League of Legends, players assume the role of an unseen "summoner" that controls a "champion" with unique abilities and battle against a team of other players or computer-controlled champions. The goal is usually to destroy the opposing team's "nexus", a structure which lies at the heart of a base protected by defensive structures, although other distinct game modes exist as well. Each League of Legends match is discrete, with all champions starting off fairly weak but increasing in strength by accumulating items and experience over the course of the game.[2] The champions and setting blend a variety of elements, including high fantasy, steampunk, and Lovecraftian horror.

League of Legends was generally well received upon its release in 2009, and has since grown in popularity, with an active and expansive fanbase. By July 2012, League of Legends was the most played PC game in North America and Europe in terms of the number of hours played.[3] As of January 2014, over 67 million people played League of Legends per month, 27 million per day, and over 7.5 million concurrently during peak hours.[4] League has among the largest footprints of any game in streaming media communities on platforms such as YouTube and Twitch.tv; it routinely ranks first in the most-watched hours.[5][6] In September 2016 the company estimated that there are over 100 million active players each month.[7][8] The game's popularity has led it to expand into merchandise, with toys, accessories, apparel, as well as tie-ins to other media through music videos, web series, documentaries, and books.

League of Legends has an active and widespread competitive scene. In North America and Europe, Riot Games organizes the League Championship Series (LCS), located in Los Angeles and Berlin respectively, which consists of 10 professional teams in each continent.[9] Similar regional competitions exist in China (LPL), South Korea (LCK), Taiwan (LMS), Southeast Asia (GPL), and various other regions.[10] These regional competitions culminate with the annual World Championship. The 2016 World Championship had 43 million unique viewers and a total prize pool of over 6 million USD.[11
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