Black Mesa (video game)
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Black Mesa (video game)
Black Mesa (originally Black Mesa: Source and stylized as BLλCK MESA) is a third-party remake of Half-Life developed and published by Crowbar Collective.
Black Mesa
Black-mesa-logo.png
Caption of Black Mesa
Developer(s) Crowbar Collective
Publisher(s) Crowbar Collective
Writer(s) Marc Laidlaw
Composer(s) Joel Nielsen
Series Half-Life
Engine Source
Platform(s) Microsoft Windows, Linux
Release
WW: December 2017[1]
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer
During its eight-year development period, Black Mesa has been featured in several video game publications and received direct attention from Valve Corporation. Due to its long development time, the modification became notable for its delays and dwindling updates on the status of its completion. The delays led to Wired awarding Black Mesa high spots on their "Vaporware of the Year" lists in 2009 and 2010.[2][3]
The first part of Black Mesa, which included remakes of chapters "Black Mesa Inbound" to "Lambda Core", was released as a standalone download on September 14, 2012.[4] Valve Corporation, through public voting on the Steam Greenlight program, approved Black Mesa for distribution on Steam,[5][6] where it was released as early access on May 5, 2015.
Gameplay Edit
See also: Gameplay of Half-Life
Black Mesa is a first-person shooter that requires the player to perform combat tasks and puzzle solving to advance through the game. The core gameplay remains unchanged from the original Half-Life; the player can carry a number of weapons that they find through the course of the game, though they must also locate ammunition for most weapons. The player's character is protected by a hazard suit that monitors the player's health and can be charged as a shield, absorbing a limited amount of damage. Health and battery packs can be found scattered through the game, as well as stations that can recharge both.
Black Mesa
Black-mesa-logo.png
Caption of Black Mesa
Developer(s) Crowbar Collective
Publisher(s) Crowbar Collective
Writer(s) Marc Laidlaw
Composer(s) Joel Nielsen
Series Half-Life
Engine Source
Platform(s) Microsoft Windows, Linux
Release
WW: December 2017[1]
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer
During its eight-year development period, Black Mesa has been featured in several video game publications and received direct attention from Valve Corporation. Due to its long development time, the modification became notable for its delays and dwindling updates on the status of its completion. The delays led to Wired awarding Black Mesa high spots on their "Vaporware of the Year" lists in 2009 and 2010.[2][3]
The first part of Black Mesa, which included remakes of chapters "Black Mesa Inbound" to "Lambda Core", was released as a standalone download on September 14, 2012.[4] Valve Corporation, through public voting on the Steam Greenlight program, approved Black Mesa for distribution on Steam,[5][6] where it was released as early access on May 5, 2015.
Gameplay Edit
See also: Gameplay of Half-Life
Black Mesa is a first-person shooter that requires the player to perform combat tasks and puzzle solving to advance through the game. The core gameplay remains unchanged from the original Half-Life; the player can carry a number of weapons that they find through the course of the game, though they must also locate ammunition for most weapons. The player's character is protected by a hazard suit that monitors the player's health and can be charged as a shield, absorbing a limited amount of damage. Health and battery packs can be found scattered through the game, as well as stations that can recharge both.
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